Setting up BSQSimulator with CCV
I decided to compile the links and instructions for setting up BSQSimulator for my own future reference and to hopefully help others out. The directions are buried in the NUIGroup forums somewhere and can sometimes be difficult to find, with different versions requiring various MS Surface files. The files you’ll need: BSQSimulator2 (beta) direct download […]
Virtual Graffiti Wall on Today in the US
Recently the Virtual Graffiti Wall application (formerly Pixel Perfect) I built for Classy Event Group was featured on the morning show Today in the US. Check out the 2 minute segment in the below video. The app is built on Adobe AIR and is multi-user/multi-touch enabled. Features include: The system is available for rental world […]
DSI Multitouch construction – Part 8
In the never ending quest to get better blob tracking on my touch screen I decided to add more cameras. A few months ago I added a second camera but they didn’t quite cover the whole screen – there was about an inch gap in the centre of the screen. I didn’t want to use […]
Combining PixelBender paint mixing with TUIO blob size
This post has been sitting around in draft for a while now so thought I’d better publish it. I finally got around to recording a video demo of an app I’ve been working on for a client. I needed to combine my PixelBender paint mixing with blob size so that the brush is the size […]
Retrieving and using blob size from CCV with AS3
One thing I have been wanting to do for a quite a while now with my touch screen is use touch size data to determine the size of lines drawn on the screen. The other day I finally got around to researching experimenting with CCV. It turns out that CCV can send the width and height […]
Microsoft’s productivity vision for the future
Microsoft have released a new future vision video and I thought I’d post it here. It’s similar to their earlier future vision video but this one is probably a little less far fetched. It has some great concepts and some really nice UI design. Check out the video below.
Paint Maestro 2 sneak peek
I was going to record a full demo of my upcoming multitouch painting application ‘Paint Maestro 2’, but I had some technical difficulties so here is a small demo of the stencils. The application is written in AS3 and uses Adobe AIR. I posted this video over at NUI Group a couple weeks ago and […]
DSI Multitouch construction – Part 6
Here is a small update on the current state of my coffee table. Its been a nearly a year now since I first started and I’m still slowly working on it. Recently I decided to add some touch sensitive hardware buttons at the edge of the screen. I researched some different ways of doing this […]
DSI Multitouch construction – Part 5
Here is some more updated photos of the coffee table. I wanted to post some shots up before I head over to Japan in a few days. I managed to get it out of my bedroom and into the lounge for some better shots. Note that the top and sides are not the final. Currently […]
Multitouch Paint – Part 2
Here is an updated version of my MT Paint application. Some of the improvements are: New UI (work in progress) Custom canvas size Up to 5 Layers with Merge and Duplicate Layer Blend Modes, Opacity and Visibilty Load in Image to layer Get Colour From Layer – select a layer to live sample colours from […]
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