DSI Multitouch construction – Part 8
In the never ending quest to get better blob tracking on my touch screen I decided to add more cameras. A few months ago I added a second camera but they didn’t quite cover the whole screen – there was about an inch gap in the centre of the screen. I didn’t want to use […]
Combining PixelBender paint mixing with TUIO blob size
This post has been sitting around in draft for a while now so thought I’d better publish it. I finally got around to recording a video demo of an app I’ve been working on for a client. I needed to combine my PixelBender paint mixing with blob size so that the brush is the size […]
DSI Multitouch construction – Part 4.5
This is just a small update with a few new photos… I’ve have now painted the table top black, I used a matte black spray paint (because I think its easier to get an even colour with) and then went over the top with a clear gloss. A also made a temporary top cover and […]
Multitouch Paint
Multitouch Paint ( I haven’t given it a proper name yet) is a painting application I have been working on over the last couple weeks. Basically I wanted to create an app that was more then simple solid lines you see with most other Flash painting programs. I wanted something that was more like paint […]
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